![]() It has both the combat and resource management elements of a real-time strategy game and the vast research tree and colony-building aspects of traditional turn-based 'space-empire-building' 4X (eXpand, eXploit, eXplore, and eXterminate) games such as the Master of Orion series. ![]() Imperium Galactica is a single-player game developed by Digital Reality and released in 1997. Nexus: The Jupiter Incident, developed by the Hungarian-based Mithis Entertainment, was originally planned and designed as "Imperium Galactica 3" but in development renamed and refocussed to a real-time tactics game. The soundtrack is the work of Tamás Kreiner which was the basis of his reputation. ![]() Imperium Galactica was published and distributed by GT Interactive in 1997. The same company would later make its sequel, Imperium Galactica II, in 1999. Imperium Galactica is a computer game made by a Hungarian company Digital Reality that combines many of the features of 4X games with some of the features of real-time tactical games. 4X, Real-time strategy, Real-time tactics
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